Scavenger Hunt Critiques

The film OJ, by Laura Gibson ad Felix Penzarella was a fun and entertaining display of the shots required.  It centered around Laura drinking – a seemingly neverending – bottle of orange juice.  The shots, taken on a sunny day in the quad made great use of the space and allowed the natural green colors contrast the striking orange of the juice.  My favorite shot is the point of view, when we see the bottle of orange juice approach the camera, as it would a mouth.  This clever and well-executed shot put a nice touch on this film.  When working with an object, like the orange juice bottle, it is difficult to keep and uphold the continuity throughout the shots.  With the amount of orange juice Laura was drinking, it was important to keep the level of orange juice decreasing, so as not to give the impression that the orange juice disappeared only to magically reappear, in the bottle, during a later shot.  This continuity was also jeopardized by the fact that in different shots Laura was wearing/not wearing sunglasses, but without apparent reason to change in the film.  In terms of camera work, there were several times when the effectiveness of the shot was compromised by the unsteady nature of the shot filmed.  Unfortunately, this was most noticeable in the final shot when the camera zooms in on the empty bottle of OJ, putting a little disappointing conclusion to an otherwise enjoyable film.  While there were no clearly defined emotions or labeled elements of design, the music definitely added to the feel of the piece. The light and airy song served to emote a carefree attitude and the sunny qualities of orange juice.

My film, Dirty Chase, created with Ben, was a successful shot study, while creating a veritable plot with emotions out of a stalker story of bleach and a dirty sock.   I was quite happy with the overall feel and look of the piece, it was able to convey emotions in inanimate objects, the various shots were executed, and even though the music definitely helped to set the mood, without it, the experience is still effective.  Broken down into individual shots though, and with repeated viewings, I realize the “amateur”ish qualities of our film.  There were often times when, without a tri-pod, the camera shook, and between the various shots, there was not always continuity with the lighting.  In editing, we realized that some of the shots were too short, but we had to use them anyway.  This was caused by the confusion in knowing how long to shoot basically still lifes.  When we shot the piece, we basically shot a series of still lifes (as our cast could not move on their own). At the time, we did not know how long to shoot each shot, and thus some were too short, while others were far too long (though those could be edited down).  The editing process, though I expected it to be long, was more tedious than I had planned for. The limitations of iMovie became quickly apparent, and made me wish I was familiar with a more sophisticated video editing program.  The movie was completely edited before we added the music, and introducing the music added another whole layer of confusion and tedium to the process.   The hardest part of watching the film in class in front of other people, was when the issue of our film being a slave to the music.  This was especially hard to hear considering the music really was a post-editing afterthought that turned out to be highly effective.  I feel that Ben and I worked well with each other, constantly throwing out ideas about shots or design elements we could include.  It was a collaborative effort I am proud to have taken part in.


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